KIT 1

Gravity Games

A Racing Science Adventure

Roll it. Race it. Discover what makes things move.

Gravity Games is a racing science lab in a box. Your child builds a car, sends it down a ramp, and finds out why some cars roll farther than others. Three tests, then one big challenge.

▶ Meet the kit · 0:55
The Gravity Games kit: workbook, companion guide, ramp, car, bricks and wheels

What your child will learn

Four big ideas, discovered by testing rather than by being told.

  • What gravity is — and how it moves your car
  • The difference between stored energy and motion energy
  • How ramp angle, weight and wheel size change how far a car rolls
  • How to collect data and use it to make real design choices

What's in the box

Everything your child needs, except a few books from home.

  • Building bricks and wheels
  • 2 weighted blocks
  • The ramp board
  • A measuring tape
  • Your workbook
  • The companion guide, for the grown-up helping

You'll also need three to five big books from home. They set the ramp's height.

The ramp board, wheels, tape, bricks, and measuring tape from the kit, laid out in rows
Tip: lay the bricks out like this before you start — it makes building easier.

What you'll do, section by section

Seven short videos, one for each part of the workbook. Watch a step, then do it yourself.

SectionWhat you'll doWhat you'll learnVideo
Start Here What you'll doOpen the box and meet the parts. What you'll learnWhat's in the kit, and how to test safely. Watch Start Here1:54
Activity 1 · Build & Roll What you'll doBuild the car. Then test it on ramps of different heights. What you'll learnHow the ramp's steepness changes how far the car rolls. Watch Activity 111:01
Activity 2 · Load It Up What you'll doAdd weights to the same car and run it again. What you'll learnHow the weight of the car changes how far it rolls. Watch Activity 23:50
Ramps Long Ago What you'll doLook at ramps people built long ago, and ramps we use today. What you'll learnThe ramp is one of the oldest tools people have. Watch Ramps Long Ago1:45
Activity 3 · Size It Up What you'll doSwap the wheels. Test the same car again. What you'll learnWhether wheel size changes how far the car rolls. Watch Activity 33:33
Science Spotlight What you'll doFind out why the car moves at all. What you'll learnGravity pulls it. Stored energy becomes motion. Friction slows it down. Watch Science Spotlight2:04
Grand Challenge What you'll doDesign and race one best car. What you'll learnHow to use three tests' worth of data to make a real choice. Watch the Grand Challenge1:54

The workbook leads the way

Your child builds, tests, and writes down what they find. The videos follow the workbook page by page — you don't need to know any science to help.

All kit videos

Built on real standards

This kit is built on the Next Generation Science Standards. Here are its main targets for grades 3–5.

The reading is much simpler than that. So the kit also works well with 5th and 6th graders who want real science without a lot of text.

3-PS2-1Balanced & unbalanced forces
3-PS2-2Predicting motion from patterns
4-PS3-1Speed and energy
4-PS3-2Energy transfer
4-PS3-4A device that converts energy
3-5-ETS1Engineering design

This means the activities work on the same ideas these standards describe. But no single kit can teach a standard. A child builds that over many years and many experiences.

Cub Scouts: this kit connects to the Nova award program. Ask your den leader which parts can count.

The companion guide has the full map. It also lists the K–2 standards this kit touches, and the math links.